Pedro Alves
Pedro Alves
3D Environment & Tech Artist @ The Vertex Guild
Stuttgart, Germany

Skills

Rendering3D ModelingEnvironment ModelingProp ModelingTexturingUV MappingShadersProject ManagementPhotogrammetryPBR TexturingPhysically Based RenderingTexture BakingModular AssetsBlueprints

Software proficiency

Unreal Engine
Unreal Engine
3ds Max
3ds Max
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
RizomUV
RizomUV
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Marvelous Designer
Marvelous Designer
PureRef
PureRef
Jira
Jira
Perforce
Perforce
RealityCapture
RealityCapture
RealityScan
RealityScan

Experience

  • 3D Environment & Tech Artist at The Vertex Guild
    Lisboa, PT
    November 2022 - Present

    Environment modeling with focus on modular assets, shader creation and textures

    3D Scans cleanup and retopology of various objects.

    High to Low Poly bake and PBR Texturing.

  • Unreal Engine & Environment Instructor at The Vertex Guild Academy
    PT
    January 2023 - Present

    Develop and deliver comprehensive classes on Unreal Engine, covering topics such as

    environment creation, shaders, blueprints, modular workflow, and general guidance in AAA workflow.

  • Freelance 3D Environment Artist at Leartes Studios
    PT
    January 2023 - November 2023

    Asset pack creation - Interior Environment optimized with modular pieces, blueprints and animated shaders

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